[FIX] - Changed default controls [FIX] - Bindpanel now copies default controls appropriately on first run [FIX] - Cleaned up infantry HUD rendering code for performance [FIX] - Fastswitch is now the default weapon selection method [FIX] - Hacker turret now switches entire player view, no longer small screen [FIX] - SMG ammo counts now display on hackbox when turret is deployed [FIX] - Hacker turret now properly attributes kills [FIX] - Hacker turret no longer damages friendlies with FF off [FIX] - Extra network optimizations on bullet events [FIX] - Swarm Missiles now more swarmy [FIX] - Shrunk down weapon list in space [FIX] - Player_hurt events are no longer broadcast to the entire server [FIX] - Weapon list not displayed when it is empty [FIX] - Fixed overlapping of throttle text with « AUTO » and « FREE » [FIX] - Fixed reload sound on NGM Tank Buster [FIX] - Removed distance from player and subsystem waypoints [ADD] - New icon for Locked Subsystems [ADD] - Message on capture bar for Locked Subsystems [ADD] - Tank buster now has ion beam visuals [ADD] - Removed subsystem list on bottom left. [ADD] - Minimap with subsystems and local player displayed [ADD] - Enemies no longer have IFF Boxes in Infantry, only friendlies [ADD] - Passenger HUD Element now displays name and seat number [ADD] - Requisition rate now displayed next to requisition number [ADD] - Ships now gib once destroyed. [ADD] - External Subsystems now have voice warnings for attack and destroyed [ADD] - Capship indicators for other capital ships in the map [ADD] - New icons for external subsystems. [ADD] - Armor guy will now glow when player is being healed [ADD] - Medics now have pinkish boxes around them to distinguish them from regular soldiers [ADD] - New Map: ngm_aethra with revised layout by Moconnor. [ADD] - ngm_destroyer layout revised. [BAL] - 4x damage multiplier for tank busters vs. ships [BAL] - 4x damage multiplier for ion bombs vs. ships [BAL] - 1.5x damage increase for ion beam vs. ships
Notes
Taille : 299.59 Mo
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