Patch, soldes et fix pour Team Fortress 2

Les soldes d'été de Steam ont enfin commencé et votre porte-monnaie n'en peut déjà plus ? C'est dommage, ou pas, car les soldes du Mann Co. Store viennent de débuter !

Cette nouvelle s'accompagne d'une petite mise à jour. Celle-ci règle, en majeure partie, quelques bugs causés par l'arrivée des maps TF2 sur le Steam Workshop, l'ajout de la caisse Mann Co. de l'été ou encore l'ajout de l'option « Entrée brute », pour les souries sur Mac. Bref, vous l'aurez compris, que de changements en ce beau mois de juin !

Pour le changelog complet, ça se passe un peu plus bas :

  • Mann Co. Store summer sale is on!
  • Updated dedicated server 'status' command to include sv_tags
  • Enabled raw mouse input for Mac clients
  • Added OWL 13 tournament medals
  • Added TF2Connexion Season 15 tournament medals
  • Fixed a client crash related to the HUD
  • Updated the localization files
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Security/crash fixes (thanks to Nathaniel Theis for these reports)
    • Fixed a remote code execution bug and a crash related to malformed custom spray files
    • Added checks to the voice system that prevent loading codecs other than the files that ship with the game
  • Updated the Maps Workshop Beta
    • Workshop map names (e.g. workshop/cp_foo.ugc123456) can now be used in the map, changelevel, and nextlevel commands as well as the mapcycle config
    • Allow fuzzy name matching in the map, changelevel, and nextlevel commands as well as the mapcycle config -- e.g. « changelevel dustbowl »
    • Shorthand workshop map names of the form workshop/ (e.g. workshop/123456) will now auto-resolve to the full map name
    • Running tf_workshop_map_sync is no longer necessary, maps will be fetched and updated on demand during level change
    • tf_workshop_map_sync is no longer blocking, and can be used to precache maps in the background
    • Workshop maps are no longer copied to tf/maps/workshop/ by default, instead using the single copy in the steamapps/workshop folder
    • Fixed some cases of embedded resources in workshop maps, such as cubemaps, not being loaded properly
    • Fixed an issue preventing game servers from properly receiving updates to workshop map files
    • Fixed game servers using registered accounts via sv_setsteamaccount not being able to download workshop content
    • Fixed syncing workshop maps prior to the first map load on a dedicated server
  • Updated in-game workshop import tool
    • Fixed not being able to select the class/other tags for cosmetic items
    • Hide unused buttons when editing an existing workshop entry
    • Fixed text getting truncated when editing items with long description

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